Tilt-Shift New York

Tuesday, March 2nd, 2010

Love the whimsy of tilt-shift photography. This video is one of the best examples I’ve seen.

The Sandpit from Sam O’Hare on Vimeo.

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9 Responses to “Tilt-Shift New York”

  1. #1 |  Emily | 

    This is so cool! It looks miniature. Thought it was a miniature at first.

  2. #2 |  davidstvz | 

    When people enter it ruins the illusion for me. With just vehicles it looks like stop motion with miniatures.

  3. #3 |  Bernard | 

    These things are amazing. Thought the Tokyo one you posted some months ago was better though. There’s something about traffic moving rhythmically round a city grid at night that gets me.

  4. #4 |  Mike Healy | 

    Vgret video, and excellent music, too. Also, I’m pretty sure I saw the Cash Cab in one of those scenes.

  5. #5 |  Mike Healy | 

    ‘Vgret’? WTF, over? I meant ‘Great’.

    God damn, but I’m an awful typist.

  6. #6 |  Ryan | 

    #2: I thought the stop motion affect helped make the people seem fake. The illusion was only broken on a couple of the shots for me.

  7. #7 |  davidstvz | 

    #6 I find that the people are far too detailed and varied to seem fake, despite the stop motion. I play a lot of video games, and even with state of the art graphics, attempts at realism are never that natural looking.

    Actually, video game designers ought to take a look at this. Even when they try to program a generic crowd (Assassin’s Creed) sometimes they forget to do important things like have two people moving together while talking. Or they put in such a pair only every once in a great while and it stands badly.

    Anyway, my favorite scenes are the construction vehicles :)

  8. #8 |  alcoholic anomalous | 

    Here is another good one, by Keith Loutit – Monster Trucks, Ozzies vs Yanks.
    http://keithloutit.com/2008/11/23/metal-skin/

  9. #9 |  Ian Argent | 

    The limited depth-of-field effect is what made it look like a miniature scene; at least to me. In the miniature scenes I’ve seen pictures of (and when it’s stop-motion animated) the scenes are often shot close-up which leads to loss of depth-of-field; thus only a small band of the scene is “in focus”. I’ve gotten the same effect when shooting pics of models I’ve painted using a macro setting. The focus point pops, and everything before or behind it is out of focus.

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